|Bubble Battle : How to Play|
As you pilot your starship back to earth, you find yourself caught in a torrent of subspace vortices, which threaten to destroy your ship if they hit you. You call out to your crew to transfer energy to the shields, and you power up your guns and penetrators to defend your ship.
Your job is to clear the star lanes of subspace vortices before they destroy your ship. But it won't be easy - the larger vortices will split into smaller one's if you shoot them with your guns, which can only be used to destroy the smallest vortices. If you use your penetrators instead, they can take out any size vortex with a single shot. However, your ship cannot afford the energy drain that the penetrators consume, or you'll begin to lose power. It's up to you to carefully manage your ships energy reserves while removing these dangerous obstacles to space travel in your galaxy.
|Objective||Your mission is to clear the star lanes of subspace vortices by shooting them with your guns or penetrators. But watch out for enemy saucers, which may attempt to disable your ship.|
|Controlling the Ship||
The following descriptions are based on the default setup.
|Configuring the Controls||If you select the Configure Controls choice from the Options menu, you can change the keys that correspond to the commands for controlling the ship. The default command set is the one listed above.|
|Power Management||Your ship's generators can produce the power necessary to complete your mission, but you'll have to be careful not to waste it. When you thrust, subspace jump, fire weapons, or conduct repairs, you will use up some of your ship's Energy. When your ship comes in contact with a subspace vortex, flying saucer, penetrator, bullet, or energy barb, your Shield power will be drained. In order to survive as long as possible, you must carefully manage your ship's power reserves by transfering Energy to Shield or Shield to Energy when necessary. Be especially careful that your shields don't get too low, or one accidental hit could destroy your ship.|
|Ship Damage||If a penetrator hits your ship, it will take some damage that will limit your mobility. For example, you may be unable to rotate your ship in a particular direction, thrust, subspace jump, or use your penetrators. In order to fix the damage, you must conduct repairs, which will consume half of your maximum ship's Energy.|
|Energy Barbs||Occasionally you will encounter these permanent deformations in space caused by the subspace vortices. Your only choice is to avoid them, for they will quickly drain your shields if you hit them, and they cannot be destroyed.|
|Power-Ups||Some previous space travelers have been less fortunate than you have in that their ships were destroyed by the vortices. However, these vortices still preserve some of their weapons and power crystals inside. If you see such a vortex, destroy it with your guns and touch the power-up with your ship to retrieve it. Power-ups include the following:|
|Enhanced Firepower||This item doubles your gun strength the first time you retrieve it then triples your gun strength if you get it a second time.|
|Subspace Disrupt||This power-up will split all large and medium vortices and destroy all small vortices when you pick it up. It causes some damage to nearby saucers.|
|Power Recharge||This item recharges both your Energy and Shield reserves to maximum.|
|Invincibility||This power-up prevents all power drain from your ship's Energy and Shield reserves for 10 seconds, so you cannot be harmed, and you can fire as many penetrators as you like.|
|High Scores||If your score is among the top ten, you'll be asked to enter your name in the Bubble Battle Hall of Fame. If you wish to view the current top ten, select the High Scores option from the Game menu.|
|Other Settings||From the Options Menu you can turn on and off the music or sound effects, plus you can enable "double size display" mode where the game is played in a larger window (for those with high-resolution screens).|
|Strategy & Helpful Hints||
Bubble Battle is a trademark of The Wyrmkeep Entertainment Co.
Copyright 2002 The Wyrmkeep Entertainment Co.
All rights reserved.